



Gamification was the goal, animations were the tool. Funnels, onboarding, premium screens, streaks — if it could make the app more addictive, I was on it.
I also created marketing videos and a reel to promote the product.
Badges, goals, rewards — the usual stuff that makes you open the app one more time.
And of course, a set of streaks. Be careful — they're kinda fire!
Denis Kaita 2026